Saturday, July 17, 2010

Revision 35 Notes

I've added 'data/items' and converted materials and items to libtcod format. Items now draw their material/base item information from the Databanks, and combat damage is now properly affected by weapons.

TODO:
  • Convert races to libtcod format
  • Add more item types
  • Sort inventory by item type
Currently, the items are completely moddable, but it's only possible to add in new weapons. This will change in the near future to allow armor and potions. The data files that are moddable are commented.

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